![]() ![]() However, on maps such as Pearl and Bind, she has found a niche as a secondary smoker, doubling as site anchor due to her specialty for defense. This stems from her rather immobile kit that does not allow for quick smokes cross map. Unless on certain maps such as Breeze or Icebox, Viper tends to struggle with map control. Moreover, her ultimate has one of the highest potentials in the game, on post plants, forcing the defender teams to walk into her pit, and on defense, blocking off chokepoints and entryways. Where Viper shines, is truly as a supportive element to the team, providing cut sightlines, tossing Snake Bites on choke points, and delaying for the team on both sides. This means as an entry, she suffers from lack of speed and pushing power. After casting her Poison Cloud and Toxic Screen, there is a short period before the smokes emit. The nature of Viper’s kit demands a slower playstyle typically, as most of her utility requires ‘setup.’ Therefore, despite her label of controller, she often doubles as a sentinel on sites, specializing in delaying pushes with her Decay and smokes. The cloud causes Decay to all in it, and reduced vision range. Her ultimate is Viper’s Pit, wherein Viper creates a massive toxic cloud in an area. It cannot be picked back up and applies Decay to those who pass through. The line can emit smoke at the cost of Fuel. Her signature ability is Toxic Screen, where she emits a line that penetrates terrain. The smoke causes Decay to those who pass through it. It emits a globe of smoke at the cost of Fuel. The emitter can remain perpetually throughout the round and be picked back up. Her second ability is Poison Cloud, where she tosses a gas emitter. Viper’s first ability is Snake Bite, which is essentially a Molotov that applies damage and the Vulnerable status to enemies in it (double damage from all sources). ![]() Aside from her Snake Bite, all her other abilities also apply Decay on enemies, causing a health minus on initial contact and decrease in health for continued presence within the ability. Her passive, Fuel, allows her to gradually generate and replenish the toxin that fuels her abilities. Like a few other agents, she also has a built in passive ability. Much like the other Valorant agents, Viper has four abilities available to her: 2 purchasable abilities, a signature ability (replenishes every round), and an ultimate ability (earned through ult charges). Making use of toxins, she controls the battlefield and affects her enemies with poison. This is Viper, one of the first controller agents available to play within Riot’s tactical FPS Valorant. Within Valorant’s lore, she’s one of the founders of the VALORANT protocol and the shade within the shadows. ![]()
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